Back to Prompts

Game Asset - Image-to-Image Workflow for RPG Maker Pixel Maps using Nano Banana

@Felix_Lyu·

A detailed, multi-step workflow guide for using Nano Banana (specifically Nano Banana 2 or Pro) in image-to-image mode to generate assets like RPG Maker pixel maps or knowledge graphs. It emphasizes using reference images (like RM tiles or game screenshots) to maintain style consistency and provides a sample prompt for generating a dark fantasy RPG map.

Game Asset - Image-to-Image Workflow for RPG Maker Pixel Maps using Nano Banana - Image 1
Game Asset - Image-to-Image Workflow for RPG Maker Pixel Maps using Nano Banana - Image 2
Game Asset - Image-to-Image Workflow for RPG Maker Pixel Maps using Nano Banana - Image 3
Game Asset - Image-to-Image Workflow for RPG Maker Pixel Maps using Nano Banana - Image 4
Prompt
Please use Image 1 as the base map to generate a pixel map for RPG Maker production. Embellish the image details and replace the forest tile materials and overall style with a more dark fantasy style (art style reference: "[Elden Ring]" / "[Dark Souls]"). Do not enlarge, shrink, or stretch the generated map; please leave any extra areas blank.

Related Prompts