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Game Asset - Image-to-Image Workflow for RPG Maker Pixel Maps using Nano Banana
A detailed, multi-step workflow guide for using Nano Banana (specifically Nano Banana 2 or Pro) in image-to-image mode to generate assets like RPG Maker pixel maps or knowledge graphs. It emphasizes using reference images (like RM tiles or game screenshots) to maintain style consistency and provides a sample prompt for generating a dark fantasy RPG map.




Prompt
Please use Image 1 as the base map to generate a pixel map for RPG Maker production. Embellish the image details and replace the forest tile materials and overall style with a more dark fantasy style (art style reference: "[Elden Ring]" / "[Dark Souls]"). Do not enlarge, shrink, or stretch the generated map; please leave any extra areas blank.
Course MaterialDark & MoodyForest TrailGame ConceptInk SketchMarketing CampaignNature LandscapeProduct MockupProduct ShotSlide Deck





